Ok another bug (At least i think it is?) you can check controls mid-game, but this also has the effect of the game being reset as you cant get back into the game you were in. (i keep hitting it accidentally when i go to shoot ;-;)
Found another exploit, your ground-top teleporting is kinda bugged moving the player at very high speeds on the y axis, normally it's not REALLY a problem but this combined with the other exploit means you're basically immortal cuz the rockets get confused on where you are leaving them to slowly inch there a way to you and by the time you have to get to them they've already despawned or at worse you gotta move for a second and your good
Edit: yea at a certain position you're literally immortal. but this does need to be refreshed cuz your position stops updating. (not sure what the cause is, prob cuz the player glitches out of the range your checking for?) so you need to jump when this happens.
Yo, had the same issue as land time, also found an exploit, you didn't set the code at the teleport sides to at least half the player sprite width so you can just camp at the sides and only fully go to the other when a rocket appears,
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ALL BUGS HAVE BEEN FIXED (that I know of)
Ok another bug (At least i think it is?) you can check controls mid-game, but this also has the effect of the game being reset as you cant get back into the game you were in. (i keep hitting it accidentally when i go to shoot ;-;)
I will I resubmit the game and fix it .
Found another exploit, your ground-top teleporting is kinda bugged moving the player at very high speeds on the y axis, normally it's not REALLY a problem but this combined with the other exploit means you're basically immortal cuz the rockets get confused on where you are leaving them to slowly inch there a way to you and by the time you have to get to them they've already despawned or at worse you gotta move for a second and your good
Edit: yea at a certain position you're literally immortal. but this does need to be refreshed cuz your position stops updating. (not sure what the cause is, prob cuz the player glitches out of the range your checking for?) so you need to jump when this happens.
I think you're moving so fast, it doesn't look like you're position is updating.
Yo, had the same issue as land time, also found an exploit, you didn't set the code at the teleport sides to at least half the player sprite width so you can just camp at the sides and only fully go to the other when a rocket appears,